I was really inspired by an Evoson Studios concept piece I saw on here. I thought it would be a nice opportunity to do some hi-res sub-d modelling in Maya. I modelled in maya, did a little sculpting in Zbrush for some edge wear, textured in Substance Painter and rendered in Arnold. The handle wraps were done in Marvelous Designer. I also added a Marmoset turnaround.
This is an opened variant of the red one with a different color scheme
concept
https://www.artstation.com/artwork/Ak0by
Cheers!